When I worked at Linden Lab we had a deal going with IBM. Either as part of that deal or in an attempt to impress our larger partner, many of us got Thinkpads. I actually kind of like them, since the cost wasn't coming out of my budget.
Inside Linden, about 90% of meetings were held in-world, so we constantly had the Second Life viewer up. About three months later our Thinkpads started failing. Apparently they thought people who would a) buy a thinkpad and b) use it to play video games wouldn't be playing video games 12 hours per day (though as many have pointed out, does one "play" Second Life? especially if you're using it for work.)
After 3 months of use, the Second Life client had caused sufficient heating cycles so as to delaminate the PCB under the GPU.
I'm sort of proud of this. Our software was dangerous.
Delaminating the PCB is absolutely wild. I'm really fascinated by the idea of doing meetings in Second Life, though. What did people use for avatars at work?
And about in-world meetings. One thing Second Life did VERY WELL was it was always clear who was speaking. If someone was talking, there were green arrows sort of exploding out of their avatar's head. You couldn't miss it. Web-Ex at the time was HORRIBLE in this regard. Teams, Google Meet and Zoom are a little better than Web-Ex, but when meeting in Second Life, you could adjust your camera to get a good view of everyone in the meeting which also helped out.
Inside Linden, about 90% of meetings were held in-world, so we constantly had the Second Life viewer up. About three months later our Thinkpads started failing. Apparently they thought people who would a) buy a thinkpad and b) use it to play video games wouldn't be playing video games 12 hours per day (though as many have pointed out, does one "play" Second Life? especially if you're using it for work.)
After 3 months of use, the Second Life client had caused sufficient heating cycles so as to delaminate the PCB under the GPU.
I'm sort of proud of this. Our software was dangerous.